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Real-time Rendering

Real-time Presentation with Pixel-level Precision

Based on Unreal Engine 4 and RTX rendering technology, this tool ensures real-time rendering with near offline quality.
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D5 Global Illumination Solution

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Proprietary real-time Global Illumination solution with adaptive sampling capabilities, which caches lighting information based on object location. It can instantly refresh effects when the lighting condition is changed. 

World Space Denoiser (WSD) 

On top of general Screen Space Denoiser (SSD), WSD is introduced to adaptively adjust the noise reduction strength according to depth normals. 

RTX Real-time Ray-tracing 

With the boost of RTX-accelerated hardware, you can export high-quality photos and videos in the blink of an eye. 

Large Scene Capability 

Recursive data structure acceleration based on hierarchy significantly reduces the frequency of I/O communication between CPU and GPU, optimizing the drawing and calling of instance models when rendering. Using Texture Streaming technology to effectively reduce RAM usage.

Deep Learning Super Sampling (DLSS) 

Integrate Nvidia DLSS technology to improve real-time accuracy and fluency, as well as reduce video memory consumption.

FidelityFX Super Resolution(FSR)

The newest FSR (FidelityFX Super Resolution) technology from AMD brings higher framerates and better edge details.

Real-time Smoothness

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Specific optimization for scenes with multiple complex models, textures, and light sources; D5 GI brings further efficiency improvements. More responsive and smoother real-time experience.

Rendering Results

Rendering Results

Ultra Efficiency Puts Rendering on Full Throttle 

Select your output (format), including photos, panoramas and videos. The highest quality, the highest speed. 
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Up to 16K Photos and Panoramas

Image output supports .exr, .png, .tif formats and more* with common resolutions pre-defined.Customized image sizes up to an amazing 16K. 

Camera Control 

With smooth camera movements and smart calculations for keyframe angular/linear velocity, D5 supports variable speed easy in/out effects. 

Adjustable Preview Quality 

3 options (high, medium, low) of real-time preview quality are available and can be adjusted automatically based on system configuration, ensuring a smooth user experience. 

4K Video Rendering

Supports directly exporting standard .mp4, .avi files and rendering sequence of frames with channel selection enabled.

Rendering runs at 0.5 seconds per frame and a resolution up to 4K.

Multiple Channels 

Multiple channels (including Material ID, Sky Mask, RT Reflection, Alpha and TransMask) can be exported while rendering for an easy post-editing with image processing software.

Virtual Reality*

Connect VR devices to explore and experience the scene immersively. Available for Steam VR-ready devices, such as HTC Vive, Oculus Rift, etc.

Video Keyframes 

Set up keyframes to present changes in models and lights with precision. Easily create complex animation with more expressiveness. 

Render Queue 

Support multiple rendering parameter sets for photos/videos. You can add them to the render queue and handle multiple rendering tasks at the same time. 

Environment and Effect

Environment and Effect

Light and Shadow, Wind and Rain. All in Your Hand. 

Sky - provides global illumination for the scene. Weather - controls the feel of the environment. Effect - brings out more appeal and expressiveness. They are all key parts of telling the story. 
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Custom HDRI 

In addition to built-in HDRI (High Dynamic Range Image), custom HDRI resources can be imported to improve sampling performance and reproduce lighting effects accurately. 

Volume Light 

Ray marching in tracing and reflections, D5 samples ShadowMap to realistically simulate the Tyndall effect. 

Custom LUT 

Use LUT (Look-Up-Table) files to calibrate the color or apply specific adjustments. Support importing .cube files. 

Geo and Sky 

Quickly determine the sun's position through real geographic information, such as time, date, latitude and longitude, to provide accurate natural lighting for indoor and outdoor scenes. 

Accurate Coloring Tool 

Precisely adjust the contrast, saturation, shadow, highlight and other tone-mapping curves to enhance the stereoscopic effect, adding a more subtle and natural color improvement to the scene.

Precisely control the tonal values with Effect panel in Color Grading.*

Weather System

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Volumetric clouds, wind for dynamic vegetation, and high-precision fog. All of them contribute to the story-telling and atmosphere in the scene.

Cinematic Camera Effect 

Simulate visible light effects generated in the real world, and create a cinematic scene through parameters including Bloom, Lens Flare, Chromatic Aberration, and Vignette.

Material

The New Generation PBR Material 

Physically Based Rendering rules allow materials to exhibit accurate and unique results in all kinds of lighting conditions. Simplified PBR material templates help reduce the workload on creating and tuning materials. 
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Emissive 

Click to enable emissive materials to create light sources, lightboxes, screens, etc. with ease. 

Car Paint 

Use car paint templates to quickly create materials with high-reflective varnish coatings, whose two reflective layers can have different Roughness parameters. Reflective layers can have different roughness. 

Custom Alpha 

Quickly build hollow effects without modeling. Use black and white maps to define hollow areas. 

Grass

Using grass materials allows for a quick generation of large areas of grass, with texture mapping controlling the color. 

Transparent 

Use transparent templates to create clear and tinted glass materials. Frosted glass can be created by modifying noise in Normal maps. 

Displacement 

With parallax mapping techniques, you can achieve natural bump effects using height maps. 

Video 

Import video clips as material surface and present TV screens in animation. 

Water 

Create a water surface with waves and control its flow velocity. Simulate water bodies of different depths. 

Cloth 

Adjust the opacity intensity to create a translucent fabric, and control the fur texture with Falloff parameter. 

Foliage 

Foliage templates can be used to simulate translucent sheets, and then create curtains, leaves, papers, etc. 

Material

Efficiency

Build the Scene with Everything You Need 

From basic light sources to plant brushes, we have all the intuitive and easy-to-use tools for you to build the scene. 
Image by Sebastian Svenson

Artificial Light Source 

4 commonly used light sources, Point Light, Spotlight, Strip Light and Rectangular Light, are embedded in D5. Added Stage Light* and Projector* for specific needs.

Visualized parameter adjustment and smooth experience in scenes with extensive light sources.

Path Animation

Use Bézier curves to easily map out paths for characters and vehicles, add smartly randomized parameters to simulate real-life city traffic.

Resource List

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With a tree-structured outline view, you can see what's in the scene at a simple glance, and freely control the display and lock status of each object.

Layer is supported for a better control over resources and quick management of the list.

Custom IES

Spot Light is built-in with IES (Illuminating Engineering Society) files and also supports customization.

Local Custom Material

Save edited materials to the local library and use them anywhere you need across projects. Customized categories support bulk actions. Materials can be stored locally with unlimited ability to expand. It is safe and reliable.

Customized shortcut keys

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Set shortcuts according to your preferences and usual workflow.

Vegetation Tool

A set of tools including Brush, Scatter and Path helps quickly arrange large scenes, thus you can easily respond to the different needs of gardening or landscape projects.

Color Picker

D5 provides HSV, RGB, HEX and more color modes with interconvertibility, and also supports picking up colors from scene space.

Merge Projects*

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Teamwork made easy. Support merging up to 10 projects at the same time.

Efficiency

Camera and View

Explore at Your Will

Simple camera settings. Intuitive view control.
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Depth of Field

Much similar to the real-world camera, you can set focus on the object to be clearly displayed, and change the depth of field with the parameter "Blur".

Multiple Display Modes

Besides the basic lit mode, wireframe mode and clay model are also included. Motions of animated models are totally controllable.

Two-point Perspective

Click to turn on Two-point Perspective, which is commonly used in architectural design.

Camera Rotation

Control the horizontal rotation of cameras to produce impactful visuals.

Auto-exposure

Analyze brightness automatically to adjust the exposure. It is a perfect simulation of the human eye's capability to adapt to different lighting conditions, and helps decide an appropriate exposure within seconds.

Orthographic View

Orthographic views from 6 directions are presented in a 2D way with a shortcut to switch between them.

Camera Clipping Plane

Control the near clipping plane to hide objects. Anything closer to the camera than the near clipping plane will not appear.

Camera and View

D5 Works

3D Assets Come to Life

Collaborate with manufacturers and artists around the world to create a full-range library of high-quality assets. 1600+ materials and 7600+ models for now, and still more to come...
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Editable Materials

Curated materials for indoor and architectural visualization. Parameters and mappings are editable without limit, materials can be exported or saved in the local library, bringing infinite possibilities to your design.

Dynamic Particle Assets

Dynamic particles (fire, fountain, smoke, etc) support ray-tracing and realistic collision effects.

Decal

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Applicable for surfaces of models to enrich details. Road signs, damaged walls, water stains, graffiti and other options are included.

Animated 3D Model

D5 Works now provides more than 1100 animated models of vegetation, characters, animals and vehicles.

Some of the assets come with configurable parameters, such as clothings for characters, lights on/off for vehicles, as well as drivers and car paints for cars.

Outdoor Scene

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Provides various natural landscape models of rock, dead tree, and falling leaves. Roads, decorations and business buildings are being added continuously as well..

Selected Modern Furniture and Decorations

Furniture from real brands and more aesthetically pleasing decorations, all specifically optimized for D5 Render.

Case Study

Share complete project plans to explore, learn and spark inspiration.

2D Characters

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To effectively reduce the number of faces in the scene and improve on the experience, you can use camera-facing 2D characters to cater for various needs of the scene.

D5 Works

Workflow

Build Your Own Workflow

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Directly Link to Various Modeling Software.

Support skp/3dm files, as well as importing common fbx files.

Support abc Files

Scene projects support Alembic (.abc) animation format. Don’t stop for simple animations, here you can also utilize more advanced presentation skills.

Workflow Plugins

D5 Render supports live sync with SketchUp, 3Ds Max, Rhino, Revit, Archicad, Blender, C4D and more for models, views and lights.

Workflow

* D5 Widget

Roadmap

What are we developing?

Roadmap
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